Codesion at the Game Developers Conference in San Francisco

Today we’re calling out to all of you in the gaming industry who are attending, or thinking of attending, the Game Developers Conference (GDC) in San Francisco’s Moscone Center from 23 to 27 March.  Guy Marion and Jason Seed will be attending the conference from 24 to 26 March as part of Game Connection America, and we invite anyone and everyone to come by and chat with us about Codesion’s hosted version control products and services, and how we can assist with your gaming (and other) projects. Or you can just drop in and say hello – we’ll be with the Queensland/Australia contingent at Booth 167 in the South Hall (Hall A) of the center on 747 Howard Street in San Francisco.  If you’re already a registered exhibitor and have something specific you’d like to discuss with us, feel free to request a meeting through your Game Connection portal.

It’s no secret that the GDC is an important event in the gaming calendar.  It attracts over 18,000 industry insiders and is the home of both the annual Independent Games Festival – the first and largest competition for independent games – and the Game Developers Choice Awards presented by Gamasutra.com.  The conference brings together programmers, artists, producers, game designers, audio professionals, business decision-makers and others involved in the development of interactive games gather to exchange ideas and shape the future of the industry. So what better place for us to stay up to date with the source control and project management needs of game developers? Hosting your game code with Codesion:
In December last year, Gamasutra.com tipped outsourcing as a trend that will continue across the industry, which reflects the business world’s increasing interest in the cost-benefits of outsourcing software development infrastructure needs. Whether you’re an independent developer who has been outsourced for your artistic talents and require a safe place to host your code, or a production company wanting to outsource your development team’s version control, Codesion’s range of subversion hosting plans will give you the security and backup reliability you need to protect your valuable data.

Codesion already provides hosted source control, bug tracking and project management tools to gaming clients such as Perpetual FX Creative (the brains behind the new Galactic Bowling game), Solstar Games (the company responsible for the Realm Crafter products) and Razer Zone (world leaders in the development of quality precision gaming peripherals).

If you want to know more about how Codesion can assist you, have a look at our features and explore our website, or have our sales team contact you.

Happy gaming, and we look forward to meeting some of you at the GDC.

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